// ******************* START OF ANSITERM.H ****************** // // This is the public definition for the AnsiTerminal class. // It has just three public functions, as well as a constructor // and a destructor. // #ifndef _ANSITERM_DOT_H #define _ANSITERM_DOT_H #include "terminal.h" class AnsiTerminal : public Terminal { private : void parse( void ); int parse_ansi_string( void ); void position_cursor( void ); void cursor_move( int row_dir, int col_dir ); void cursor_position_report( void ); void erase_in_display( void ); void erase_in_line( void ); void save_position( void ); void restore_position( void ); void set_color( void ); void set_mode( void ); char *ansi_parms[ 16 ]; int parm_count; int saved_row; int saved_col; char **keys; char **extended_keys; public : AnsiTerminal( RS232 &p, BaseWindow &w ); virtual ~AnsiTerminal( void ); virtual int ReadPort( void ); virtual void Display( int c ){ *window << (char) c; } virtual void WriteKey( int c ); }; #endif // #ifdef _ANSITERM_DOT_H // ******************** END OF ANSITERM.H *********************