// ********************** BaseWind.h ********************** // // This header file contains the entire definition and // implementation of class BaseWindow. BaseWindow is an abstract // base class that is used to define an interface between // terminal emulation code and a concrete display device. The // class that implements the display code on some target device // will be derived from this class, and will have to implement // the pure virtual functions declared in this class. // #ifndef _BASE_WINDOW_DOT_H #define _BASE_WINDOW_DOT_H #include "rs232.h" #include "ascii.h" enum DisplayAttribute { NORMAL_ATTRIBUTE = 0x07, REVERSE_ATTRIBUTE = 0x70, INVISIBLE_ATTRIBUTE = 0 }; class BaseWindow { public : BaseWindow() { wrap = 0; attribute = NORMAL_ATTRIBUTE; } virtual ~BaseWindow( void ){ ; } void SetWrap( int setting ){ wrap = setting; } DisplayAttribute GetAttribute( void ) { return attribute; } virtual BaseWindow &operator<<( char c ) = 0; virtual BaseWindow &operator<<( char *pStr ) = 0; virtual void Clear( void ) = 0; virtual void Goto( void ) = 0; virtual void SetAttribute( int a ) = 0; virtual int SetPosition( int row, int col ) = 0; virtual void GetPosition( int &rol, int &col ) = 0; virtual void GetDimensions( int &width, int &height ) = 0; protected : int wrap; DisplayAttribute attribute; }; // // Keyboard definitions for codes returned from ReadKey() // These are BIOS codes from MS-DOS, but we'll keep using // them under Windows for consistency // const int F1 = 0x3b00; const int F2 = 0x3c00; const int F3 = 0x3d00; const int F4 = 0x3e00; const int F5 = 0x3f00; const int F6 = 0x4000; const int F7 = 0x4100; const int F8 = 0x4200; const int F9 = 0x4300; const int F10 = 0x4400; const int ALT_F1 = 0x6800; const int ALT_F2 = 0x6900; const int ALT_F3 = 0x6a00; const int ALT_F4 = 0x6b00; const int ALT_F5 = 0x6c00; const int ALT_F6 = 0x6d00; const int ALT_F7 = 0x6e00; const int ALT_F8 = 0x6f00; const int ALT_F9 = 0x7000; const int ALT_F10 = 0x7100; const int CONTROL_F1 = 0x5e00; const int CONTROL_F2 = 0x5f00; const int CONTROL_F3 = 0x6000; const int CONTROL_F4 = 0x6100; const int CONTROL_F5 = 0x6200; const int CONTROL_F6 = 0x6300; const int CONTROL_F7 = 0x6400; const int CONTROL_F8 = 0x6500; const int CONTROL_F9 = 0x6600; const int CONTROL_F10 = 0x6700; const int SHIFT_F1 = 0x5400; const int SHIFT_F2 = 0x5500; const int SHIFT_F3 = 0x5600; const int SHIFT_F4 = 0x5700; const int SHIFT_F5 = 0x5800; const int SHIFT_F6 = 0x5900; const int SHIFT_F7 = 0x5a00; const int SHIFT_F8 = 0x5b00; const int SHIFT_F9 = 0x5c00; const int SHIFT_F10 = 0x5d00; const int UP = 0x4800; const int DOWN = 0x5000; const int LEFT = 0x4b00; const int RIGHT = 0x4d00; const int HOME = 0x4700; const int END = 0x4f00; const int PGUP = 0x4900; const int PGDN = 0x5100; const int INSERT = 0x5200; const int DELETE_KEY = 0x5300; const int ALT_A = 0x1e00; const int ALT_B = 0x3000; const int ALT_C = 0x2e00; const int ALT_D = 0x2000; const int ALT_E = 0x1200; const int ALT_F = 0x2100; const int ALT_G = 0x2200; const int ALT_H = 0x2300; const int ALT_I = 0x1700; const int ALT_J = 0x2400; const int ALT_K = 0x2500; const int ALT_L = 0x2600; const int ALT_M = 0x3200; const int ALT_N = 0x3100; const int ALT_O = 0x1800; const int ALT_P = 0x1900; const int ALT_Q = 0x1000; const int ALT_R = 0x1300; const int ALT_S = 0x1f00; const int ALT_T = 0x1400; const int ALT_U = 0x1600; const int ALT_V = 0x2f00; const int ALT_W = 0x1100; const int ALT_X = 0x2d00; const int ALT_Y = 0x1500; const int ALT_Z = 0x2c00; #endif // #ifndef _BASE_WINDOW_DOT_H // ******************** End of BaseWind.h *******************