1.48025188X930AX 010000-01FFFF20-0ffff16FF0000-FFFFFF@ANotePad2LargeALT_X_FACE0C:\251IDE\include\on1\ec:\usb\930code\common1\C:\temp\251IDEE8 haltxface.lnkjd_one.lodd251cc.exe251asm.exe251link.exe251lib.exe c:\intel\pb251ide\sample\usb.c Z c:\intel\pb251ide\sample\message.h Z Q c:\intel\pb251ide\sample\strng.h  Z  c:\intel\pb251ide\sample\usb.objX c:\intel\pb251ide\sample\usb.c X c:\intel\pb251ide\sample\cusb.c c:\intel\pb251ide\sample\cusb.c  Z  f c:\intel\pb251ide\sample\cusb.obj_main]$init_message$message_adjustedE$init_messageE$message_adjusted$adjust_message]$reverse_message5-c:\intel\pb251ide\sample\cusb.obj$xmit_isr-$troy]$troy$fill_TXFIFO $write_byte_cntE $clear_FIFO E$backup_data_setE$backup_current_dataset$restore_previous_dataset-$write_to_FIFO-$backup_data_in_TXFIFO%gc:\intel\pb251ide\sample\cusb.srcX Kc:\intel\pb251ide\sample\cusbold.c $post_xmit_iso $post_xmit_nonisoKc:\intel\pb251ide\sample\test.c =$setup_token{=$post_rcv_iso={$post_rcv_noniso{$sof_token1$read_status_registersk1$identify_enp_clr_status_flgs1k$read_data_setk$make_zero_length_packet$indentify_interrupt_endpointS$clear_interrupt_flagS$read_clr_status_flagsS$read_FIFO$read_status_registers$identify_enpt_clr_status_flgsu;$identify_interrupt_endpoint;u$clear_interrupt_flagu$read_clear_status_flagsKc:\intel\pb251ide\usb\cusb.c &c:\intel\251ide\usb\cusb.c ! QC:\INTEL\PB251IDE\include\stdio.hQQC:\INTEL\PB251IDE\include\80251.hf(C:\INTEL\PB251IDE\include\stdlib.hJ&c:\intel\251ide\usb\cusb.c O.fC:\INTEL\251IDE\USB\cusb.objX$setup_tokenX$post_rcv_iso!X_main $post_rcv_noniso"P  $post_xmit_isoR# P $xmit_isr$P $troy ! $post_xmit_noniso\% !$sof_token!H!$read_status_registersH!!!$identify_enp_clr_status_flgs!!!$read_data_set!!$make_zero_length_packetj"0"$indentify_interrupt_endpoint0""j"$clear_interrupt_flagj"""$read_clr_status_flags""$read_FIFOR##$read_status_registers#R#$identify_enpt_clr_status_flgs##$fill_TXFIFO#$#$write_byte_cnt#:$$$backup_data_set$t$:$$backup_current_dataset:$$t$$restore_previous_datasett$$$backup_data_in_TXFIFO"%$$identify_interrupt_endpoint$\%"%$clear_interrupt_flag"%\%$read_clear_status_flagsgO%c:\intel\251ide\usb\serial.asm/J&c:\intel\251ide\usb\test.c'&c:\intel\251ide\usb\test1.cLH&?'c:\intel\251ide\rtl\src\sio.c],=3f(C:\INTEL\251IDE\include\sio.hf())C:\INTEL\251IDE\include\stdarg.h{+))))C:\INTEL\251IDE\include\format.hd+*))+*C:\INTEL\251IDE\include\stdlib.h*d+*){+)],+f(*t,+C:\INTEL\251IDE\include\80251.h+],++-t,C:\INTEL\251IDE\include\stdio.h(-)V-?-t,?-m-V-+V-8.m-*t,@-C:\INTEL\251IDE\include\string.hm-<8.-fk0O.C:\INTEL\251IDE\USB\sio.objJ&//c:\intel\251ide\rtl\src\sio.c/4/c:\intel\251ide\usb\test1.cO.Bk0C:\INTEL\251IDE\USB\test1.obj91_main <1]1_kbhit]111_getch1 21_putch14 2_puts2E2_getche3E222_kbhit3222_getch)42=32_putchc42=3_init_uart3{3_getch{33_putch3_init_uart)4_init_uartc4_init_uart 254$printf/84c:\intel\251ide\rtl\src\printf.c455$putc595_getche-65C:\INTEL\251IDE\USB\test1.obj5g76C:\INTEL\251IDE\USB\sio.obj6Dg7C:\INTEL\251IDE\USB\cusb.obj8c:\intel\251ide\rtl\crtllb.lib4C8c:\intel\251ide\rtl\src\puts.c15:9$TitlePage95:9$TitlePage9_puts9s:5:$USBTest1.?5:G<s:$USBConfigure=9 <:$USBConfigure%;:_puts:_;%;_kbhit%;;_;_putch_;R=;_getch=;_puts: <$USBTest1s:<G<$timer0_isr8.<f(G<<<$timer_isrh?<=<$init_timer0;=$init_timer0;>R=_printfh?=_putch<>=$inc_SOF=B>>$putstr?>B>$itoaR=>>$timer_isr>>>$itoa>.?>_strcat>.?$putstr=h?$inc_SOF?_putch'F?c:\intel\251ide\usb\tst_case.ckBtC-A@C:\INTEL\251IDE\include\conio.h[ADA@DArA[Af([AArAt,rAAA*AkBA-@PAc:\intel\251ide\usb\80251b.hAkBAk0dNBC:\INTEL\251IDE\USB\tst_case.objtC6C_mainC6CtC$USBConfigureTEC$USBConfigure8EVCc:\intel\251ide\usb\tst_case.cg7mWDC:\INTEL\251IDE\USB\tst_case.objTE_putsEE@EEEf(EEEt,EEE*EFE-EFFA?OFc:\intel\251ide\usb\test_int.cFLFF!GF_main*NF_G!G$inc_SOF!GG_G$USBConfigureI_GGG$init_timer0GHG$timer_isr=LGWHH$putstrwLHHWH$TitlePage3JWHHH$itoaHH$USBTest1LKII$TitlePageIIKI$USBTest1KIII_getchIMI_putchI_puts3J_putsJmJ$timer_isrmJJJ_kbhitJKJ_putchJUKK$itoaKKUK_strcatUKKK$putstrKLK_putsKLL_getch=L_putchwL_putchLL_itoaFL+I To: sbm@fortech.com Subject: Propats3.0 Steve, I have the complete Propats3.0 collection. I will copy them as well as PatchEZE2.0 to the floppies you gave me when I have time. We'll have to set up a good drop off time whenever. I'll be talkin to ya. Ken M.   From lisa@criterion.canon.co.uk Wed Mar 8 08:50:16 1995 Received: by fortech.com (UUL1.3#16204) from uu5 with UUCP; Wed, 8 Mar 95 10:03:44 EST Received: from mailhost.canon.co.uk by uu5.psi.com (5.65b/4.0.071791-PSI/PSINet) via SMTP; id AA05136 for SBM; Wed, 8 Mar 95 08:50:16 -0500 Received: from [192.88.128.124] (lisa-mac.canon.co.uk) by mailhost.canon.co.uk (4.1/SMI-4.1) id AA12913; Wed, 8 Mar 95 12:50:00 GMT From: lisa@criterion.canon.co.uk (Lisa Garvey) Message-Id: <9503081250.AA12913@mailhost.canon.co.uk> X-Sender: lisa@canon2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Wed, 8 Mar 1995 12:52:56 +0000 To: From:lisa@canon.co.uk (Lisa Garvey) Subject: Crystal Graphics Press Release RenderWare brings Real-Time Rendering to Flying Fonts Pro CeBIT, Hannover. 8 March, 1995. Criterion Software today announced that CrystalGraphics, Inc. has taken a license to incorporate RenderWare into Flying Fonts Pro . CrystalGraphics' Flying Fonts is an affordable and easy to use program for creating animated 3D titles and logos for video enthusiasts and multimedia presenters. "Criterion's RenderWare 3D graphics API will provide an essential plug-in for Flying Fonts Pro. With this module users will be able to preview high quality flying fonts rendered in real-time." Said Dennis Ricks, President and CEO of CrystalGraphics, Inc. "RenderWare is an excellent product which will add a vital element of interactivity to Flying Fonts". Mike King, Criterion's Marketing Director added "We are delighted that CrystalGraphics have chosen RenderWare for their real-time rendering. Flying Fonts is an enormously successful product which is already leading the way in the development of state of the art multimedia presentations. With the inclusion of the RenderWare plug-in, users will be able to preview and interact in real time with their creations as they work, which in turn will reduce the development time of their projects." RenderWare, launched in December 1993, was the first interactive 3D graphics library for Windows/DOS. RenderWare's strength lies in it's ability to provide real-time 3D graphics on PCs without the need for a separate 3D accelerator. Yet when a graphics accelerator is installed RenderWare transparently accelerates applications to even higher levels of performance. RenderWare provides an excellent development environment for incorporating real-time 3D graphics into Games, CAD, Virtual Reality and business applications. Since 1986 CrystalGraphics, Inc. has been at the forefront of the computer graphics revolution, specializing in the development of high end PC and MAC based 3D graphics software for OEMs. In 1993, CrystalGraphics began marketing its flagship products Crystal TOPAS Professional and Crystal TOPAS for the Mac under its own label. Later that year, CrystalGraphics first introduced Crystal Flying Fonts 1.0. CrystalGraphics can be reached at (800) TOPAS-3D Criterion Software Limited, a subsidiary of Canon Inc. (Tokyo, Japan) is the leader in interactive 3D graphics software tools for personal computers. Criterion develops, markets and supports computer software products and technologies that expand the interactive 3D graphics frontiers on the desktop. The company licenses its products and technology to major developers world-wide through its offices in Sunnyvale - Calif., Guildford - England and Tokyo - Japan. For further information please contact: Maria Johnson Marketing Manager Criterion Software Tel: +44 (0) 1483-448800 Fax: +44 (0) 1483-448811 Email: mariaj@criterion.canon.co.uk Debbie Derana Director of Customer Relations CrystalGraphics, Inc. Tel: (408) 496-6175 Fax: (408) 496-6988 Editors Please note: RenderWare is a registered trademark of Canon Inc. Flying Fonts Pro is a registered trademark of CrystalGraphics Inc.. All other trademarks belong to their respective companies. * Screenshots are available upon request.   From lisa@criterion.canon.co.uk Wed Mar 8 09:57:58 1995 Received: by fortech.com (UUL1.3#16204) from uu5 with UUCP; Wed, 8 Mar 95 10:03:45 EST Received: from mailhost.canon.co.uk by uu5.psi.com (5.65b/4.0.071791-PSI/PSINet) via SMTP; id AA12761 for SBM; Wed, 8 Mar 95 09:57:58 -0500 Received: from [192.88.128.124] (lisa-mac.canon.co.uk) by mailhost.canon.co.uk (4.1/SMI-4.1) id AA14771; Wed, 8 Mar 95 13:40:39 GMT From: lisa@criterion.canon.co.uk (Lisa Garvey) Message-Id: <9503081340.AA14771@mailhost.canon.co.uk> X-Sender: lisa@canon2 Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: binary Date: Wed, 8 Mar 1995 13:43:01 +0000 To: From:lisa@canon.co.uk (Lisa Garvey) Subject: 3D-MAX Press Release Stereo 3D Graphics at Consumer Prices CeBIT, Hannover. 8 March, 1995. Criterion Software today announced a strategic alliance with UDAC to bring stereo 3D graphics to the consumer market, by combining the capabilities of RenderWare. and 3D-MAXTM. 3D-MAX is the world's first low cost stereo, LCD shutter glasses. UDAC are launching 3D-MAX here at the CeBIT show in Hall 8, Booth B47. "RenderWare is a superb product, it was our first choice for providing developers with a stereo capable 3D graphics library to support 3D-MAX." said Jerry Pettersson, 3D-MAX Product Manager. "The stereo performance of the RenderWare library is excellent" "3D-MAX is truly a market enabling product. For the first time high quality 3D stereo viewing is affordable to the consumer" said Mike King, Marketing Director at Criterion Software. "Now applications from the 300+ developers who have licensed RenderWare will be able to take advantage of the stereo viewing provided by 3D-MAX". 3D-MAX is priced at $179 and includes some bundled RenderWare applications. There is also a special developers' bundle that includes the 3D-MAX RenderWare SDK for $495. RenderWare, launched in December 1993, was the first real-time 3D graphics API for Windows and DOS. RenderWare's strength lies in its ability to provide real-time 3D graphics on PCs without the need for a 3D graphics accelerator, thus opening up a substantial installed base of PCs as a target market for 3D applications. Furthermore, when RenderWare detects the presence of a 3D accelerator it transparently accelerates the application to even higher levels of performance, at greater resolution and colour depth. RenderWare currently has over 300 licensees and is the defacto standard for real-time 3D graphics rendering on PCs. RenderWare provides an excellent development environment for incorporating real-time 3D graphics into games, CAD, Virtual Reality, visualisation, simulation and business applications. UDAC is a Swedish multimedia company who are working with Kasan Electronic (Korea) to develop and market 3D-MAX world-wide. Criterion Software Limited, a subsidiary of Canon Inc. (Tokyo, Japan) is the leader in interactive 3D graphics software tools for personal computers. Criterion develops, markets and supports computer software products and technologies that expand the interactive 3D graphics frontiers on the desktop. The company licenses its products and technology to major developers world-wide through its offices in Sunnyvale, Calif., Guildford, England and Tokyo, Japan. For further information please contact: Maria Johnson Criterion Software Tel: +44 (0) 1483-448800 Fax: +44 (0) 1483-448811 Email: mariaj@criterion.canon.co.uk Jerry Pettersson UDAC Tel: 46 1818-7778 Fax: 46 1818-7867 Email: jerry@delfi.cmd.uu.se Editors Please note: RenderWare is a registered trademark of Canon Inc. 3D- MAX is a registered trademark of UDAC. All other trademarks are acknowledged and belong to their respective owners.   From lisa@criterion.canon.co.uk Wed Mar 8 18:06:24 1995 Received: by fortech.com (UUL1.3#16204) from uu5 with UUCP; Thu, 9 Mar 95 00:02:04 EST Received: from mailhost.canon.co.uk by uu5.psi.com (5.65b/4.0.071791-PSI/PSINet) via SMTP; id AA09251 for SBM; Wed, 8 Mar 95 18:06:24 -0500 Received: from [192.88.128.124] (lisa-mac.canon.co.uk) by mailhost.canon.co.uk (4.1/SMI-4.1) id AA16889; Wed, 8 Mar 95 14:56:22 GMT From: lisa@criterion.canon.co.uk (Lisa Garvey) Message-Id: <9503081456.AA16889@mailhost.canon.co.uk> X-Sender: lisa@canon2 Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: binary Date: Wed, 8 Mar 1995 15:00:11 +0000 To: From:lisa@canon.co.uk (Lisa Garvey) Subject: Canon 3D Colour Picker Press Release Canon demonstrates intuitive 3D Colour Picker CeBIT, Hannover. 8 March, 1995. Canon will today demonstrate its unique 3D Colour Picker technology which assists personal computer users in selecting colours for use in DTP, paint and drawing software. The 3D colour picker will be demonstrated on the Canon booth in Hall 1 at CeBIT. The 3D Colour Picker is unique in providing a real-time true 3D representation of colour space, allowing a more natural navigation and colour selection. This real-time 3D representation is made possible through the use of the Canon subsidiary, Criterion Software's revolutionary interactive 3D graphics system RenderWare.. "For users of design and presentation software packages, working with colour is vastly more complex than dealing with black and white" said T. Ohashi, General Manager of Canon's System Management Division. "One of the biggest problems is accurate and natural selection of the colours to use, since colour space is often intuitively considered to be 3 dimensional, yet previous colour pickers only allow the user to operate on a 2 dimensional 'slice'. 3D Colour Picker allows the user to naturally and intuitively view and navigate their colour gamut in 3D, providing an easy, fast and more productive colour selection solution for end-users." "For many years, end-users have been obliged to work with colour in a manner dictated by the limitations of their personal computer. RenderWare enables software developers to achieve incredibly fast 3D graphics performance on regular PCs, and so it is now possible to have the PC manipulate colour space in the 3D manner that's natural to many people" said David Lau-Kee, Managing Director of Criterion Software. "We're seeing a huge move towards the adoption of Interactive 3D Graphics as standard on ordinary PCs. From computer games, through business graphics, multimedia, virtual reality and of course, as in the case of 3D Colour Picker, visualisation." The 3D Colour Picker will appear in a range of products during 1995 and will be on display on the Canon Booth in Hall 1 at CeBIT. RenderWare, launched in December 1993, was the first interactive 3D graphics API available for MS-DOS, Microsoft Windows, Macintosh and UNIX platforms and now with 300 application developers world-wide licensing RenderWare, it is rapidly becoming the defacto API for real-time 3D graphics on PCs. RenderWare's strength lies in its ability to provide real-time 3D graphics on PCs without the need for a separate 3D accelerator. Yet with the presence of a graphics accelerator, RenderWare transparently accelerates the application to even higher levels of performance. RenderWare provides an excellent development environment for incorporating real-time 3D graphics into games, CAD, Virtual Reality and business applications. Criterion Software Limited, a subsidiary of Canon Inc. (Tokyo, Japan) is the leader in interactive 3D graphics software tools for personal computers. Criterion develops, markets and supports computer software products and technologies that expand the interactive 3D graphics frontiers on the desktop. The company licenses its products and technology to major developers world-wide through its offices in Sunnyvale - Calif., Guildford - England and Tokyo - Japan. For further information please contact: Maria Johnson, Marketing Manager Criterion Software Tel: +44 (0)1483-448833 Fax: +44 (0)1483-448811 Email: mariaj@criterion.canon.co.uk Mrs Toos Van Leeuwen PR Manager Canon Europa N.V., Tel: 31-20-545-8059 Fax: 31-20-545-8210 Editors Please note: RenderWare is a registered trademark of Canon Inc. All other trademarks belong to their respective companies.   From lisa@criterion.canon.co.uk Thu Mar 9 16:53:51 1995 Received: by fortech.com (UUL1.3#16204) from uu5 with UUCP; Thu, 9 Mar 95 18:03:55 EST Received: from mailhost.canon.co.uk by uu5.psi.com (5.65b/4.0.071791-PSI/PSINet) via SMTP; id AA01239 for SBM; Thu, 9 Mar 95 16:53:51 -0500 Received: from [192.88.128.124] (lisa-mac.canon.co.uk) by mailhost.canon.co.uk (4.1/SMI-4.1) id AA10138; Thu, 9 Mar 95 17:47:40 GMT From: lisa@criterion.canon.co.uk (Lisa Garvey) Message-Id: <9503091747.AA10138@mailhost.canon.co.uk> X-Sender: lisa@canon2 Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: binary Date: Thu, 9 Mar 1995 17:50:50 +0000 To: From:lisa@canon.co.uk (Lisa Garvey) Subject: Spea Press Release Criterion Software and SPEA partner on real-time 3D graphics. RenderWare to support Fire GL 3D graphics accelerator CeBIT, Hannover. 8 March, 1995. SPEA and Criterion Software today announced a strategic alliance for 3D graphics development that will provide RenderWare. support for SPEA's new Fire GL. 3D accelerator. Criterion's RenderWare based applications, such as CAD, Virtual Reality, Visualisation and Simulation, will be accelerated by the Fire GL graphics accelerator. "We are delighted to be working with Criterion Software. RenderWare has a proven customer base who will now be able to take advantage of SPEA's Fire GL accelerator. Our partnership will also ensure SPEA's customers who are looking for a fast 3D API for the Fire GL accelerator, will be able to use RenderWare" said David Fink, SPEA's Product Marketing Manager. "SPEA is a major supplier of PC based 3D graphics accelerators and we are delighted to be working with them to provide RenderWare support for their new Fire GL accelerator" said Mike King, Marketing Director at Criterion Software. "RenderWare applications will transparently take advantage of Fire GL's superior acceleration capabilities through a dynamically loadable RenderWare device driver. Applications from the 300+ developers who have licensed RenderWare will be able to take advantage of the performance offered by SPEA's Fire GL graphics accelerators". SPEA's Fire GL is a 3D acceleration board for the PC delivering a complete solution for CAD, VR, Visualisation and simulation. Based on a GLINT 300SX and S3's Vision 968 64- bit graphics processor coupled with 8 MByte high speed video memory (VRAM) provides 2D and multimedia capabilities ready for Windows, Windows NT and Windows 95. The GLiNT chip from 3DLabs adds integrated 3D graphics capability including gouraud shading, anti-aliasing, depth buffering, depth cueing and more. Using S3's shared buffer interface allows both chips to work together seamlessly in a dual card subsystem while maintaining full PCI 2.0 compliance. RenderWare device drivers supporting the Fire GL graphics accelerators will be available in Q2 1995. RenderWare, launched in December 1993, was the first real- time 3D graphics API for Windows and DOS. RenderWare's strength lies in its ability to provide real-time 3D graphics on PCs without the need for a 3D graphics accelerator, thus opening up a substantial installed base of PCs as a target market for 3D applications. Furthermore, when RenderWare detects the presence of a 3D accelerator it transparently accelerates the application to even higher levels of performance, at greater resolution and colour depth. RenderWare currently has over 300 licensees and is the defacto standard for real-time 3D graphics rendering on PCs. RenderWare provides an excellent development environment for incorporating real-time 3D graphics into games, CAD, Virtual Reality, visualisation, simulation and business applications. SPEA Software AG is the world leader in developing, producing and marketing high performance hardware and software for computer graphics. Founded in 1986 in Starnberg, near Munich, SPEA has rapidly become a major force in adapting high resolution, high performance graphic controllers for personal computers. Renowned for technical innovation and cost effectiveness, SPEA has expanded rapidly achieving an annual turnover of 180 million DM for fiscal year 1994. The company now has offices in Germany, UK, France, Switzerland and US and employs more than 140 people. Criterion Software Limited, a subsidiary of Canon Inc. (Tokyo, Japan) is the leader in interactive 3D graphics software tools for personal computers. Criterion develops, markets and supports computer software products and technologies that expand the interactive 3D graphics frontiers on the desktop. The company licenses its products and technology to major developers world-wide through its offices in Sunnyvale, Calif., Guildford, England and Tokyo, Japan. For further information please contact: Maria Johnson Criterion Software Tel: +44 (0) 1483-448800 Fax: +44 (0) 1483-448811 Email: mariaj@criterion.canon.co.uk Email: Dave Fink SPEA Software AG Tel: 49-8151-2660 Fax: 49-8151-266239 David_Fink@spea.com Editors Please note: RenderWare is a registered trademark of Canon Inc. Fire GL is a registered trademark of SPEA Software AG. All other trademarks are acknowledged and belong to their respective owners.   From rrr@sequent.com Tue Mar 21 13:28:51 1995 Received: by fortech.com (UUL1.3#16204) from uu5 with UUCP; Wed, 22 Mar 95 00:10:04 EST Received: from gateway.sequent.com by uu5.psi.com (5.65b/4.0.071791-PSI/PSINet) via SMTP; id AA20999 for sbm; Tue, 21 Mar 95 13:28:51 -0500 Received: from eng2.sequent.com by gateway.sequent.com (5.61/1.34) id AA11262; Tue, 21 Mar 95 10:28:07 -0800 Received: by eng2.sequent.com (5.65/1.34) id AA07290; Tue, 21 Mar 95 10:28:24 -0800 Date: Tue, 21 Mar 95 10:28:24 -0800 From: Robert R. Ramos Message-Id: <9503211828.AA07290@eng2.sequent.com> To: sbm@fortech.com Subject: When you read your mail... I have decided to leave sequent and join ncube, jot me a note when you get some breathing room at "rrr@ncube.com".   From lisa@criterion.canon.co.uk Thu Mar 23 07:58:36 1995 Received: by fortech.com (UUL1.3#16204) from uu5 with UUCP; Thu, 23 Mar 95 10:03:24 EST Received: from mailhost.canon.co.uk by uu5.psi.com (5.65b/4.0.071791-PSI/PSINet) via SMTP; id AA00130 for SBM; Thu, 23 Mar 95 07:58:36 -0500 Received: from [192.88.128.124] (lisa-mac.canon.co.uk) by mailhost.canon.co.uk (4.1/SMI-4.1) id AA18177; Thu, 23 Mar 95 12:49:08 GMT From: lisa@criterion.canon.co.uk (Lisa Garvey) Message-Id: <9503231249.AA18177@mailhost.canon.co.uk> X-Sender: lisa@canon2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Thu, 23 Mar 1995 12:50:09 +0000 To: From:lisa@canon.co.uk (Lisa Garvey) Subject: Renderware Latest News RenderWare Latest News - March 1995 =================================== Contents 1) RenderWare 1.4 SDK Now Shipping 2) RenderWare 1.4 DDK Now Shipping 3) RenderWare Licensees Surge Past 350 Mark 4) Spatial - CAD Market Incorporates RenderWare 5) Crystal Graphics - Flying Fonts Pro Includes RenderWare 6) RenderWare wins prestigious award 7) SPEA- New Fire GL Accelerator Supported 8) UDAC/3D-Max - 3D Stereo Glasses for the PC 9) Omnicomp - New 3D Glint accelerator supported 10) RenderWare Goes Down A Storm At Cebit95 11) RenderWare on Display world-wide ******************************* 1) RENDERWARE 1.4 SDK NOW SHIPPING Criterion is pleased to announce that RenderWare 1.4. SDK for DOS and Windows 3.1/95/NT is now shipping. New features in RenderWare 1.4 include; * Tiled textures * Lit textures * Antialiased textures * Arbitrary palette support * Material by reference * Colored light sources * Improved fixed point geometry range * Improved floating point range * Improved clipping robustness * Far clipping plane * Pentium optimizations * General performance improvements * Support for RenderWare 1.4 DDK * Source to CyberStreet demo * Improved debugging library functionality * Windows version normalisation. One source builds for All. ******************************* 2) RENDERWARE 1.4 DDK NOW SHIPPING Hardware accelerator card vendors can now use the RenderWare DDK to develop loadable RenderWare drivers. ******************************* 3) RENDERWARE LICENSEES SURGE PAST 350 MARK RenderWare's market dominance continues to increase with over 100 new developers licensing RenderWare in the first 10 weeks of 1995 As a result, the number of RenderWare licensees has increased sharply to over 350 in the past month. Many of our customers are now shipping titles and we expect a further 100 titles to ship by the end of 1995. ******************************* 4) SPATIAL - CAD MARKET INCORPORATES RENDERWARE See Previous Release ******************************* 5) CRYSTAL GRAPHICS - FLYING FONTS PRO INCLUDES RENDERWARE See Previous Release ******************************* 6) RenderWare wins prestigious award CyberEdge Journal, the world's leading newsletter of virtual reality, announced on 12th March that RenderWare has won it's most prestigious award, for software making the most valued contribution to virtual reality in 1994. RenderWare beat 5 other nominees for this award including Reality Lab. ******************************* 7) SPEA- NEW FIRE GL ACCELERATOR SUPPORTED See Previous Release ******************************* 8) UDAC/3D-MAX - 3D STEREO GLASSES FOR THE PC See Previous Release ******************************* 9) OMNICOMP - 3DEMON ACCELERATOR SUPPORTED Omnicomp and Criterion announced a strategic alliance for 3D graphics development that will provide RenderWare support for Omnicomp's new 3DEMON 3D accelerator. Criterion's RenderWare based applications, such as CAD, Virtual Reality, Visualisation and Simulation, will be accelerated by the 3DEMON graphics accelerator. "We are delighted to be working with Criterion Software. RenderWare has a proven customer base who will now be able to take advantage of our 3DEMON 3D accelerator. Our partnership will also ensure our customers who are looking for a fast 3D API for the 3DEMON accelerator, will be able to use RenderWare" said Kelly Stuart, Vice President at Omnicomp. ******************************* 10) RENDERWARE creates a buzz at CEBIT95 The tremendous response to RenderWare was reflected throughout the CeBIT show with RenderWare based applications being exhibited on many different platforms in over 10 booths. These booths included: Asymetrix Canon Datamodul IBM Matrox Mitsumi/Qsound Motorola Omnicomp Yamaha 3DLabs Spea UDAC ******************************* 11) RENDERWARE ON DISPLAY WORLDWIDE RenderWare will be on display at major entertainment and graphics shows through 95. Criterion will be exhibiting at the following shows; * Computer Game Developers Conference - San Jose - 22-25 April 1995 * E3 - Los Angeles - 11-13 May 1995 * Creativity - San Francisco - 5-6 June 1995 * Creativity - London - 29-30 June 1995 * Siggraph - Los Angeles - 8-10 August 1995 * CG95 - London - 28-30 November 1995 Lisa Garvey Criterion Software Ltd., A Canon Company. lisa@csl.com   From sbm Thu Mar 23 11:10 EST 1995 Date: Thu, 23 Mar 95 11:10:11 EST From: sbm (Steve McGowan) Subject: VR Human Factors Contacts To: rolland@cs.unc.edu CC: sbm@fortech.com Dear Janick, Thank you for taking the time to talk to me. This is a reminder for you to send me information on the Image Society Workshop in Arizona, VRAIS, and how I can get a subscription to Presense. For your friend who is developing the VR games, my address is: Forte Technologies, Inc. 1057 E. Henrietta Rd. Rochester NY, 14623 Phone: (716) 427-8595 Fax: (716) 292-6353 I would be happy to talk to him and send him development information on our HMD. Thanks again for your time and I look forward to talking to you in the future. Steve McGowan   From lisa@criterion.canon.co.uk Fri Mar 24 11:43:02 1995 Received: by fortech.com (UUL1.3#16204) from uu5 with UUCP; Fri, 24 Mar 95 12:00:59 EST Received: from mailhost.canon.co.uk by uu5.psi.com (5.65b/4.0.071791-PSI/PSINet) via SMTP; id AA08986 for SBM; Fri, 24 Mar 95 11:43:02 -0500 Received: from [192.88.128.124] (lisa-mac.canon.co.uk) by mailhost.canon.co.uk (4.1/SMI-4.1) id AA04051; Fri, 24 Mar 95 13:44:32 GMT From: lisa@criterion.canon.co.uk (Lisa Garvey) Message-Id: <9503241344.AA04051@mailhost.canon.co.uk> X-Sender: lisa@canon2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Fri, 24 Mar 1995 13:45:49 +0000 To: From:lisa@canon.co.uk (Lisa Garvey) Subject: "Reality Engine" on the desktop This is going to make a great LBE / VR engine. Lockheed Martin To Offer 3D Chip Set 03/22/95 The first member of the REAL3D family, R3D/100, is a 3D graphics accelerator chip set designed to provide sustained real-time 3D graphics response. This new product line for Lockheed Martin is an extension of the company's proprietary graphics technology used in military simulation, engineering research, and training applications developed for military and astronaut training. Lockheed Martin already owns more than 40 patents in this area. Kathy Moore, spokesperson for Lockheed Martin, said, "This new family of chips represent a real breakthrough and offers a new level of realism for a broad range of applications. These applications include arcade games and a wide range of applications enhanced by computer-aided design." 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